I’ve been doing ambient stuff for seven years now. Sometimes people ask how do I do that. Well, the process is quite simple — most of time I pick some other music that I wrote before and pulverize it into clouds. Then I rearrange those clouds in order for the inner musical logic to reappear, and then it’s done. Sometimes I score certain musical pieces just for the sake of pulverizing them — I guess it’s okay as long as you retain the overall musical structure and feel.
The process of pulverizing is done via granular synthesis, a resynthesis algorhythm that manupulates overlapped, pitch-shifted and delayed microparticles of incoming sound. And for that I use Audiomulch by Ross Bencina, a wonderful piece of Windows software for sound mangling and performance. It’s a minor pain in the ass since I switched to Apple hardware so I have to reboot my MacBook Pro to BootCamp every now and then, but Audiomulch is great enough to justify all these inconveniences. The Granulator contraption bundled with Audiomulch is one of the best granulators realised in software.
All these years I’m using a small bunch of Granulator presets for Audiomulch:
Pad experts [16kb, Audiomulch 1.0 required]
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